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001 EBC3416474
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008 240724s2012 xx o ||||0 eng d
020 _a9780814337226
_q(electronic bk.)
020 _z9780814334508
035 _a(MiAaPQ)EBC3416474
035 _a(Au-PeEL)EBL3416474
035 _a(CaPaEBR)ebr10561890
035 _a(OCoLC)923510909
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aGV1469.3 -- .B44 2012eb
082 0 _a794.8
100 1 _aWolf, Mark J.P.
245 1 0 _aBefore the Crash :
_bEarly Video Game History.
250 _a1st ed.
264 1 _aDetroit :
_bWayne State University Press,
_c2012.
264 4 _c©2012.
300 _a1 online resource (269 pages)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aContemporary Approaches to Film and Media Series
505 0 _aCover -- Half-title -- Title -- Copyright -- Contents -- Foreword by Ed Rotberg -- Acknowledgments -- Introduction -- Notes -- Video Games Caught Up in History: Accessibility, Teleological Distortion, and Other Methodological Issues -- Look Back in Anger: Accessibility Issues in the Computer Age -- Emulation and Technical Proficiency -- The Incomplete Object -- Teleological Illusion: From Early Cinema to Early Video Games -- Reconfiguring History -- Notes -- What's Victoria Got To Do with It? Toward an Archaeology of Domestic Video Gaming -- Back to the Future, or Pre-Positioning the Video Game Console -- The Home and the Media: Early Connections -- The Stereoscope: The First True Domestic Media Device -- A Tactile and Interactive Relationship with Domestic Media Develops -- The Boy Showman Entertains the Family -- Do It Yourself-In Good and In Bad -- Conclusion: Playing Pranks on Winky -- Notes -- Ball-and-Paddle Consoles -- Notes -- Channel F for Forgotten: The Fairchild Video Entertainment System -- History -- Channel F, From the Bottom Up -- Paradigms of Control -- Easter Eggs -- Conclusion -- Notes -- The Video Game Industry Crash of 1977 -- Early Rapid Growth -- A System on a Chip -- The Crash -- The Industry Bounces Back -- Notes -- A Question of Character: Transmediation, Abstraction, and Identification in Early Games Licensed from Movies -- Early Adventures in Movie-Game Convergence -- A Question of Character: Abstraction and Identification -- Conclusion: A Question of Character, After the Crash and Beyond -- Notes -- Every Which Way But . . . : Reading the Atari Catalog -- Nostalgia, Ephemera, and the Cultures of Gaming -- Digital Nostalgia -- Input Codes -- . . . But Loose? -- Notes -- One-Bit Wonders: Video Game Sound before the Crash -- How Sound Was Made -- How Sound Was Used.
505 8 _aKey Influential Games for Sound up to 1983: A Series of Firsts -- Conclusion -- Notes -- The Rise and Fall of Cinematronics -- A Quick Buck -- Space Wars, or Is It War? -- Vectorbeam and Me -- Crossed Swords -- Vectorbeam -- Crossover -- Late Nights at Cinematronics -- Last Gasps -- Another Grab Bag of Games and Legal Entanglements -- WMS Wins the Games, I Sign the Papers -- PGD, Trivia Master, and the Real End of Cinematronics -- Notes -- Color-Cycled Space Fumes in the Pixel Particle Shockwave: The Technical Aesthetics of Defender and the Williams Arcade Platform, 1980-82 -- Notes -- Coin-Drop Capitalism: Economic Lessons from the Video Game Arcade -- Sight -- Sound -- Play -- Reflect -- The Cost of Play -- Arcade as Deviant Site -- Arcades in Economic Context -- Pinball and Modernity -- Play As Training -- Computerization and Economic Upheaval -- Conclusion -- Notes -- Early Online Gaming: BBSs and MUDs -- Bulletin Board Systems -- Multi-User Dungeons -- BBSs, MUDs, and Economics -- Notes -- Appendix A: Video Game History: Getting Things Straight -- Appendix B: The Magnavox Co. v. Activision, Inc.: 1985 WL 9469 (N.D. Cal. 1985) -- Contributors -- Index -- BackCover.
588 _aDescription based on publisher supplied metadata and other sources.
590 _aElectronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
650 0 _aVideo games -- History.
650 0 _aVideo games -- Social aspects.
655 4 _aElectronic books.
700 1 _aAldred, Jessica.
700 1 _aBaer, Ralph H.
700 1 _aCamper, Brett.
700 1 _aCollins, Canada Research Chair in Interactive Audio Karen.
700 1 _aDannenberg, Ross A.
700 1 _aHerman, Leonard.
700 1 _aHuhtamo, Erkki.
700 1 _aKocurek, Carly A.
700 1 _aMurphy, Professor Sheila C.
776 0 8 _iPrint version:
_aWolf, Mark J.P.
_tBefore the Crash
_dDetroit : Wayne State University Press,c2012
_z9780814334508
797 2 _aProQuest (Firm)
830 0 _aContemporary Approaches to Film and Media Series
856 4 0 _uhttps://ebookcentral.proquest.com/lib/orpp/detail.action?docID=3416474
_zClick to View
999 _c92951
_d92951