000 | 02032nam a22004813i 4500 | ||
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001 | EBC3339955 | ||
003 | MiAaPQ | ||
005 | 20240729125208.0 | ||
006 | m o d | | ||
007 | cr cnu|||||||| | ||
008 | 240724s2015 xx o ||||0 eng d | ||
020 |
_a9780262328210 _q(electronic bk.) |
||
020 | _z9780262029070 | ||
035 | _a(MiAaPQ)EBC3339955 | ||
035 | _a(Au-PeEL)EBL3339955 | ||
035 | _a(CaPaEBR)ebr11033062 | ||
035 | _a(CaONFJC)MIL752802 | ||
035 | _a(OCoLC)905221866 | ||
040 |
_aMiAaPQ _beng _erda _epn _cMiAaPQ _dMiAaPQ |
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050 | 4 | _aGV1469.3 -- .S527 2015eb | |
082 | 0 | _a794.8 | |
100 | 1 | _aSharp, John. | |
245 | 1 | 0 |
_aWorks of Game : _bOn the Aesthetics of Games and Art. |
250 | _a1st ed. | ||
264 | 1 |
_aCambridge : _bMIT Press, _c2015. |
|
264 | 4 | _c©2015. | |
300 | _a1 online resource (157 pages) | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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490 | 1 | _aPlayful Thinking Series | |
505 | 0 | _aIntro -- Contents -- On Thinking Playfully -- Preface -- 1 Introduction -- 2 Game Art -- 3 Artgames -- 4 Artists' Games -- 5 Games as a Medium -- Notes -- Bibliography -- Works Cited -- Index. | |
520 | _aAn exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks. | ||
588 | _aDescription based on publisher supplied metadata and other sources. | ||
590 | _aElectronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries. | ||
650 | 0 | _aVideo games -- Design. | |
650 | 0 | _aAesthetics. | |
655 | 4 | _aElectronic books. | |
776 | 0 | 8 |
_iPrint version: _aSharp, John _tWorks of Game _dCambridge : MIT Press,c2015 _z9780262029070 |
797 | 2 | _aProQuest (Firm) | |
830 | 0 | _aPlayful Thinking Series | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/orpp/detail.action?docID=3339955 _zClick to View |
999 |
_c82607 _d82607 |