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001 EBC3339598
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006 m o d |
007 cr cnu||||||||
008 240724s2013 xx o ||||0 eng d
020 _a9780262313308
_q(electronic bk.)
020 _z9780262018685
035 _a(MiAaPQ)EBC3339598
035 _a(Au-PeEL)EBL3339598
035 _a(CaPaEBR)ebr10678826
035 _a(CaONFJC)MIL475572
035 _a(OCoLC)834129285
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aTS171 -- .S624 2013eb
082 0 _a004.019
100 1 _aFraninovic, Karmen.
245 1 0 _aSonic Interaction Design.
250 _a1st ed.
264 1 _aCambridge :
_bMIT Press,
_c2013.
264 4 _c©2013.
300 _a1 online resource (391 pages)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aThe MIT Press Series
505 0 _aCover -- Contents -- Introduction -- I Emergent Topics -- 1 Listening to the Sounding Objects of the Past: The Case of the Car -- 2 The Experience of Sonic Interaction -- 3 Continuous Auditory and Tactile Interaction Design -- 4 Pedagogical Approaches and Methods -- 5 Perceptual Evaluation of Sound-Producing Objects -- II Case Studies -- Audio and Touch -- 6 Perceptual Integration of Audio and Touch: A Case Study of PebbleBox -- 7 Semiacoustic Sound Exploration with the Sound of Touch -- 8 The Gamelunch: Basic SID Exploration of a Dining Scenario -- 9 ZiZi: The Affectionate Couch and the Interactive Affect Design Diagram -- 10 SonicTexting -- 11 The A20: Interactive Instrument Techniques for Sonic Design Exploration -- Sonification of Human Activities -- 12 Designing Interactive Sound for Motor Rehabilitation Tasks -- 13 Sonification of the Human EEG -- 14 High-Density Sonification: Overview Information in Auditory Data Explorations -- Sound in Virtual Reality -- 15 Simulating Contacts between Objects in Virtual Reality -- 16 Sonic Interaction via Spatial Arrangement in Mixed-Reality Environments -- 17 Heigh Ho: Rhythmicity in Sonic Interaction -- 18 Barking Wallets and Poetic Flasks: Exploring Sound Design for Interactive Commodities -- Contributors -- Index.
520 _aAn overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.
588 _aDescription based on publisher supplied metadata and other sources.
590 _aElectronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
650 0 _aSound in design.
655 4 _aElectronic books.
700 1 _aSerafin, Stefania.
700 1 _aKrebs, Stefan.
700 1 _aBijsterveld, Karin.
700 1 _aSalter, Chris.
700 1 _aVisell, Yon.
700 1 _aMurray-Smith, Roderick.
700 1 _aWilliamson, John.
700 1 _aBrewster, Stephen.
700 1 _aRocchesso, Davide.
776 0 8 _iPrint version:
_aFraninovic, Karmen
_tSonic Interaction Design
_dCambridge : MIT Press,c2013
_z9780262018685
797 2 _aProQuest (Firm)
830 4 _aThe MIT Press Series
856 4 0 _uhttps://ebookcentral.proquest.com/lib/orpp/detail.action?docID=3339598
_zClick to View
999 _c82383
_d82383