000 03491nam a22005293i 4500
001 EBC1974313
003 MiAaPQ
005 20240729123441.0
006 m o d |
007 cr cnu||||||||
008 240724s2015 xx o ||||0 eng d
020 _a9781317703242
_q(electronic bk.)
020 _z9781138016774
035 _a(MiAaPQ)EBC1974313
035 _a(Au-PeEL)EBL1974313
035 _a(CaPaEBR)ebr11021787
035 _a(CaONFJC)MIL729599
035 _a(OCoLC)903488921
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aGV14.45 -- .P54 2015eb
082 0 _a790
100 1 _aOmasta, Matt.
245 1 0 _aPlay, Performance, and Identity :
_bHow Institutions Structure Ludic Spaces.
250 _a1st ed.
264 1 _aOxford :
_bTaylor & Francis Group,
_c2015.
264 4 _c©2015.
300 _a1 online resource (193 pages)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aRoutledge Advances in Theatre and Performance Studies
505 0 _aCover -- Half Title -- Title Page -- Copyright Page -- Contents -- Acknowledgments -- 1 Introduction: Play Matters -- 2 Warriors, Wizards, and Clerics: Heroric Identity Construction in Live Action Role Playing Games -- 3 Homo Ludens and the Sharks: Structuring Alternative Realities while Shark Cage Diving in South Africa -- 4 Playfully Empowering: Stunt Runners and Momentary Performance -- 5 The Future of Family Play at Epcot -- 6 Mormons Think They Should Dance -- 7 All the Dungeon's a Stage: The Lived Experiences of Commercial BDSM Players -- 8 Cheering is Tied to Eating: Consumption and Excess in Immersive, Role-Specific Dinner Theatre Spaces -- 9 Becoming Batman: Cosplay, Performance, and Ludic Transformation at Comic-Con -- 10 Plaza Indonesia: Performing Modernity in a Shopping Mall -- 11 Britpicking as Cultural Policing in Fanfiction -- 12 Dramatic Manipulations: Conflict, Empathy, and Identity in World of Warcraft -- 13 Afterword: Who are You? -- Editors -- Contributors -- References -- Index.
520 _aThis book explores how people play and why their play matters, with a particular interest in how ludic experiences are often constructed and controlled by the interests of institutions, including corporations, non-profit organizations, government agencies, religious organizations, and non-governmental organizations (NGOs). Scholars of performance studies, leisure studies, media studies and sociology will find this book an essential reference when studying facets of play.
588 _aDescription based on publisher supplied metadata and other sources.
590 _aElectronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
650 0 _aPlay -- Social aspects.
650 0 _aGames -- Social aspects.
650 0 _aFantasy games -- Social aspects.
650 0 _aRole playing -- Social aspects.
650 0 _aIdentity (Psychology).
655 4 _aElectronic books.
700 1 _aChappell, Drew.
776 0 8 _iPrint version:
_aOmasta, Matt
_tPlay, Performance, and Identity
_dOxford : Taylor & Francis Group,c2015
_z9781138016774
797 2 _aProQuest (Firm)
830 0 _aRoutledge Advances in Theatre and Performance Studies
856 4 0 _uhttps://ebookcentral.proquest.com/lib/orpp/detail.action?docID=1974313
_zClick to View
999 _c47621
_d47621