000 | 02621nam a22004333i 4500 | ||
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001 | EBC6111184 | ||
003 | MiAaPQ | ||
005 | 20240724114121.0 | ||
006 | m o d | | ||
007 | cr cnu|||||||| | ||
008 | 240724s2020 xx o ||||0 eng d | ||
020 |
_a9781948580922 _q(electronic bk.) |
||
020 | _z9781948580915 | ||
035 | _a(MiAaPQ)EBC6111184 | ||
035 | _a(Au-PeEL)EBL6111184 | ||
035 | _a(OCoLC)1141502184 | ||
040 |
_aMiAaPQ _beng _erda _epn _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aGV1469.15 _b.W346 2020 |
|
082 | 0 | _a794.81 | |
100 | 1 | _aWagner, Andrew. | |
245 | 1 | 4 |
_aThe Economics of Online Gaming : _bA Player's Introduction to Economic Thinking. |
250 | _a1st ed. | ||
264 | 1 |
_aNew York : _bBusiness Expert Press, _c2020. |
|
264 | 4 | _c©2020. | |
300 | _a1 online resource (203 pages) | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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490 | 1 | _aStudien Zum Physik- und Chemielernen Series | |
505 | 0 | _aCover -- The Economics of Online Gamming: A Player's Introduction to Economic Thinking -- Contents -- Preface -- Introduction -- PART I: The Market -- CHAPTER 1: Hunting Rabbits, Picking Flowers -- CHAPTER 2: RIVA -- PART II: A New Guild -- CHAPTER 3: RICH Is Born -- CHAPTER 4: The Dying Ember -- CHAPTER 5: Join Guild RICH -- PART III: The Rise of RICH -- CHAPTER 6: Market War I -- CHAPTER 7: The Guild Party -- CHAPTER 8: The Wal-Mart of Eternal Lands -- CHAPTER 9: The Crafting Market Collapse -- CHAPTER 10: The RICH Effect -- CHAPTER 11: Market War II -- CHAPTER 12: Market War III -- PART IV: The Game Changes -- CHAPTER 13: Cooldown -- CHAPTER 14: The Emerald Valley Trade Route -- CHAPTER 15: Hydrogenium -- CHAPTER 16: Broken and Rebuilt -- CHAPTER 17: The New Eternal Lands -- APPENDIX A: Who Is Mr.Mind? -- APPENDIX B: Concepts by Chapter -- Glossary -- Bibliography -- About the Author -- Index -- Ad Page -- Back Cover. | |
588 | _aDescription based on publisher supplied metadata and other sources. | ||
590 | _aElectronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries. | ||
650 | 0 | _aInternet games. | |
655 | 4 | _aElectronic books. | |
776 | 0 | 8 |
_iPrint version: _aWagner, Andrew _tThe Economics of Online Gaming _dNew York : Business Expert Press,c2020 _z9781948580915 |
797 | 2 | _aProQuest (Firm) | |
830 | 0 | _aStudien Zum Physik- und Chemielernen Series | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/orpp/detail.action?docID=6111184 _zClick to View |
999 |
_c16231 _d16231 |