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Atari to Zelda : Japan's Videogames in Global Contexts.

By: Material type: TextTextSeries: The MIT Press SeriesPublisher: Cambridge : MIT Press, 2016Copyright date: ©2016Edition: 1st edDescription: 1 online resource (269 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780262332187
Subject(s): Genre/Form: Additional physical formats: Print version:: Atari to ZeldaDDC classification:
  • 794.80952
LOC classification:
  • GV1469.3 .C667 2016
Online resources:
Contents:
Intro -- Contents -- Acknowledgments -- Introduction -- 1 Playing with Cosmopolitanism -- 2 Unintended Travel -- 3 Playing Japan's Games -- 4 Much Ado about JRPGs -- 5 Localization -- 6 The Japanese Console Game Industry -- 7 A Game's Building Blocks -- 8 Conclusions -- Notes -- Index.
Summary: The cross-cultural interactions of Japanese videogames and the West, from DIY localization by fans to corporate strategies of "Japaneseness.".
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Intro -- Contents -- Acknowledgments -- Introduction -- 1 Playing with Cosmopolitanism -- 2 Unintended Travel -- 3 Playing Japan's Games -- 4 Much Ado about JRPGs -- 5 Localization -- 6 The Japanese Console Game Industry -- 7 A Game's Building Blocks -- 8 Conclusions -- Notes -- Index.

The cross-cultural interactions of Japanese videogames and the West, from DIY localization by fans to corporate strategies of "Japaneseness.".

Description based on publisher supplied metadata and other sources.

Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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