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Sonic Interaction Design.

By: Contributor(s): Material type: TextTextSeries: The MIT Press SeriesPublisher: Cambridge : MIT Press, 2013Copyright date: ©2013Edition: 1st edDescription: 1 online resource (391 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780262313308
Subject(s): Genre/Form: Additional physical formats: Print version:: Sonic Interaction DesignDDC classification:
  • 004.019
LOC classification:
  • TS171 -- .S624 2013eb
Online resources:
Contents:
Cover -- Contents -- Introduction -- I Emergent Topics -- 1 Listening to the Sounding Objects of the Past: The Case of the Car -- 2 The Experience of Sonic Interaction -- 3 Continuous Auditory and Tactile Interaction Design -- 4 Pedagogical Approaches and Methods -- 5 Perceptual Evaluation of Sound-Producing Objects -- II Case Studies -- Audio and Touch -- 6 Perceptual Integration of Audio and Touch: A Case Study of PebbleBox -- 7 Semiacoustic Sound Exploration with the Sound of Touch -- 8 The Gamelunch: Basic SID Exploration of a Dining Scenario -- 9 ZiZi: The Affectionate Couch and the Interactive Affect Design Diagram -- 10 SonicTexting -- 11 The A20: Interactive Instrument Techniques for Sonic Design Exploration -- Sonification of Human Activities -- 12 Designing Interactive Sound for Motor Rehabilitation Tasks -- 13 Sonification of the Human EEG -- 14 High-Density Sonification: Overview Information in Auditory Data Explorations -- Sound in Virtual Reality -- 15 Simulating Contacts between Objects in Virtual Reality -- 16 Sonic Interaction via Spatial Arrangement in Mixed-Reality Environments -- 17 Heigh Ho: Rhythmicity in Sonic Interaction -- 18 Barking Wallets and Poetic Flasks: Exploring Sound Design for Interactive Commodities -- Contributors -- Index.
Summary: An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.
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Cover -- Contents -- Introduction -- I Emergent Topics -- 1 Listening to the Sounding Objects of the Past: The Case of the Car -- 2 The Experience of Sonic Interaction -- 3 Continuous Auditory and Tactile Interaction Design -- 4 Pedagogical Approaches and Methods -- 5 Perceptual Evaluation of Sound-Producing Objects -- II Case Studies -- Audio and Touch -- 6 Perceptual Integration of Audio and Touch: A Case Study of PebbleBox -- 7 Semiacoustic Sound Exploration with the Sound of Touch -- 8 The Gamelunch: Basic SID Exploration of a Dining Scenario -- 9 ZiZi: The Affectionate Couch and the Interactive Affect Design Diagram -- 10 SonicTexting -- 11 The A20: Interactive Instrument Techniques for Sonic Design Exploration -- Sonification of Human Activities -- 12 Designing Interactive Sound for Motor Rehabilitation Tasks -- 13 Sonification of the Human EEG -- 14 High-Density Sonification: Overview Information in Auditory Data Explorations -- Sound in Virtual Reality -- 15 Simulating Contacts between Objects in Virtual Reality -- 16 Sonic Interaction via Spatial Arrangement in Mixed-Reality Environments -- 17 Heigh Ho: Rhythmicity in Sonic Interaction -- 18 Barking Wallets and Poetic Flasks: Exploring Sound Design for Interactive Commodities -- Contributors -- Index.

An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.

Description based on publisher supplied metadata and other sources.

Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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