Sonic Interaction Design.
Material type:
- text
- computer
- online resource
- 9780262313308
- 004.019
- TS171 -- .S624 2013eb
Cover -- Contents -- Introduction -- I Emergent Topics -- 1 Listening to the Sounding Objects of the Past: The Case of the Car -- 2 The Experience of Sonic Interaction -- 3 Continuous Auditory and Tactile Interaction Design -- 4 Pedagogical Approaches and Methods -- 5 Perceptual Evaluation of Sound-Producing Objects -- II Case Studies -- Audio and Touch -- 6 Perceptual Integration of Audio and Touch: A Case Study of PebbleBox -- 7 Semiacoustic Sound Exploration with the Sound of Touch -- 8 The Gamelunch: Basic SID Exploration of a Dining Scenario -- 9 ZiZi: The Affectionate Couch and the Interactive Affect Design Diagram -- 10 SonicTexting -- 11 The A20: Interactive Instrument Techniques for Sonic Design Exploration -- Sonification of Human Activities -- 12 Designing Interactive Sound for Motor Rehabilitation Tasks -- 13 Sonification of the Human EEG -- 14 High-Density Sonification: Overview Information in Auditory Data Explorations -- Sound in Virtual Reality -- 15 Simulating Contacts between Objects in Virtual Reality -- 16 Sonic Interaction via Spatial Arrangement in Mixed-Reality Environments -- 17 Heigh Ho: Rhythmicity in Sonic Interaction -- 18 Barking Wallets and Poetic Flasks: Exploring Sound Design for Interactive Commodities -- Contributors -- Index.
An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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