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Dialectics of the Goddess in Japanese Audiovisual Culture.

By: Contributor(s): Material type: TextTextPublisher: Blue Ridge Summit : Lexington Books/Fortress Academic, 2017Copyright date: ©2017Edition: 1st edDescription: 1 online resource (185 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781498570152
Subject(s): Genre/Form: Additional physical formats: Print version:: Dialectics of the Goddess in Japanese Audiovisual CultureDDC classification:
  • 302.230952
LOC classification:
  • P96.G6452 D535 2017
Online resources:
Contents:
Intro -- Contents -- Preface -- Acknowledgments -- Introduction. Representations of Goddesses in Japanese Audiovisual Culture-A New Concept -- Chapter One. Kannon-sama and the Spirit of Compassion in Japanese Cinema -- Chapter Two. Suffering and Deification: The Goddess in Night Drum -- Chapter Three. The Profound Desire of the Goddess: Sexuality and Politics in The Insect Woman -- Chapter Four. Anime Goddesses and Their Hollywood Transformations -- Chapter Five. Lost Names, Deviant Attitudes, and the Ether: Goddesses in Contemporary Japanese Audiovisuals -- Chapter Six. The Humanization of the Goddess: Takahata Isao's Princess Kaguya -- Chapter Seven. Goddesses in Japanese Videogames: Tradition, Gameplay, Gender, and Power -- Chapter Eight. Ghostly Goddesses in Japanese Cinema -- Index -- About the Contributors.
Summary: This collection of essays analyzes the audiovisual representation of Goddesses in Japanese popular culture. It proposes a dialectics of the different conceptions of the feminine as taken up in Japanese film, television, and video games.
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Intro -- Contents -- Preface -- Acknowledgments -- Introduction. Representations of Goddesses in Japanese Audiovisual Culture-A New Concept -- Chapter One. Kannon-sama and the Spirit of Compassion in Japanese Cinema -- Chapter Two. Suffering and Deification: The Goddess in Night Drum -- Chapter Three. The Profound Desire of the Goddess: Sexuality and Politics in The Insect Woman -- Chapter Four. Anime Goddesses and Their Hollywood Transformations -- Chapter Five. Lost Names, Deviant Attitudes, and the Ether: Goddesses in Contemporary Japanese Audiovisuals -- Chapter Six. The Humanization of the Goddess: Takahata Isao's Princess Kaguya -- Chapter Seven. Goddesses in Japanese Videogames: Tradition, Gameplay, Gender, and Power -- Chapter Eight. Ghostly Goddesses in Japanese Cinema -- Index -- About the Contributors.

This collection of essays analyzes the audiovisual representation of Goddesses in Japanese popular culture. It proposes a dialectics of the different conceptions of the feminine as taken up in Japanese film, television, and video games.

Description based on publisher supplied metadata and other sources.

Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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