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Interactive Realism : The Poetics of Cyberspace.

By: Material type: TextTextPublisher: Montreal : McGill-Queen's University Press, 2005Copyright date: ©2005Edition: 1st edDescription: 1 online resource (209 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780773572607
Subject(s): Genre/Form: Additional physical formats: Print version:: Interactive RealismDDC classification:
  • 303.48/34
LOC classification:
  • HM851
Online resources:
Contents:
Intro -- Contents -- Acknowledgments -- Introduction: The Inventio Fortunata -- 1 The Dual Specificity of Cyberspace -- 2 The Magic Mirror: Technology and the Transformative Turn -- 3 Media Ecology, the Prosthetic Other, and the Artifactual Self -- 4 Virtuality and the Bit Republic -- 5 The Iconic Landscapes of Cyberspace -- 6 From Public Image to Public Memory: Building Heterotopia -- Conclusion: The Fortunes of Invention -- Notes -- Bibliography -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R -- S -- T -- U -- V -- W -- Y.
Summary: It is commonplace in our digitized world to think that technology is the primary agent of psychological and social change. In Interactive Realism Daniel Downes argues that it continues to be people who construct social reality through their interactions, critiquing the tranformative turn in media studies.
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Intro -- Contents -- Acknowledgments -- Introduction: The Inventio Fortunata -- 1 The Dual Specificity of Cyberspace -- 2 The Magic Mirror: Technology and the Transformative Turn -- 3 Media Ecology, the Prosthetic Other, and the Artifactual Self -- 4 Virtuality and the Bit Republic -- 5 The Iconic Landscapes of Cyberspace -- 6 From Public Image to Public Memory: Building Heterotopia -- Conclusion: The Fortunes of Invention -- Notes -- Bibliography -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R -- S -- T -- U -- V -- W -- Y.

It is commonplace in our digitized world to think that technology is the primary agent of psychological and social change. In Interactive Realism Daniel Downes argues that it continues to be people who construct social reality through their interactions, critiquing the tranformative turn in media studies.

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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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