Digital Architecture Beyond Computers : Fragments of a Cultural History of Computational Design.
Material type:
- text
- computer
- online resource
- 9781474258142
- 720.285
- NA2728 .B68 2018
Intro -- Title Page -- Copyright Page -- Contents -- Preface -- Structure and organization of the book -- Acknowledgments -- Illustrations -- Introduction: Designing with computers -- Analogical and digital computing -- The elegance of binary code -- Data and information -- Brief history of computers -- Brief history of CAD -- Notes -- Chapter 1: Database -- Introduction -- Ramon Llull's wheels -- The cosmos in 49 squares9 -- Leibniz and the Ars Combinatoria -- Aby Warburg's Mnemosyne Atlas -- Contemporary landscape -- Notes -- Chapter 2: Morphing -- Introduction -- Layering: Seeing irregularities -- Contouring: Exploring the irregular -- Lofting: Building the irregular -- Caging objects -- Fields theory and spatiology -- Morphing: The dynamics of form -- Contemporary landscape -- Notes -- Chapter 3: Networks -- Introduction -- The geometrical paradigm -- The statistical/topological paradigm -- The digital paradigm: World game as a Planetary network -- Cybersyn: A socialist network -- Contemporary landscape -- Notes -- Chapter 4: Parametrics -- Introduction -- From mathematics to CAD -- Early parametric design -- Baroque: Variation and parametric trigonometry -- Physical computation and parametrics -- Luigi Moretti: Architettura Parametrica -- The contemporary landscape -- Notes -- Chapter 5: Pixel -- Introduction -- Sfondato: Beyond physical space -- The electric screen -- Contemporary landscape -- Notes -- Chapter 6: Random -- Introduction -- The limits of reason: Random numbers in history -- Michael A. Noll's Gaussian Quadratics -- Nanni Balestrini: #109,027,350,432,000 love stories -- Karl Chu's catastrophe machine -- Applied randomness: Designing through computer simulations -- Jay W. Forrester: DYNAMO and the limits of growth -- Contemporary landscape -- Notes -- Chapter 7: Scanning -- Introduction.
The birth of the digital eye: The perspective machines in the Renaissance -- Beyond Lenticular Perception: Piero della Francesca's Other Method -- Analogous computing: The development of automatic techniques from Albrecht Dürer to the pantograph -- Photosculpture: The rise of photography -- The digital scanner -- Scanners in architecture -- Contemporary landscape -- Notes -- Chapter 8: Voxels and Maxels -- Introduction -- Cubelets -- Leonardo and Laura Mosso: Architettura programmata -- SEEK: Voxels and randomness -- Maxels: Or the geometrical deferral -- X-rays: Apprehending the invisible -- Form without geometry -- Kiesler: Maxels and architecture -- Contemporary landscape -- Notes -- Afterword -- Bibliography -- Movies -- Index.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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