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1.
Cultural Policy and East Asian Rivalry : The Hong Kong Gaming Industry. by Series: Asian Cultural Studies: Transnational and Dialogic Approaches Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: London : Rowman & Littlefield Publishers, Incorporated, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

2.
Practical Game Design : Learn the Art of Game Design Through Applicable Skills and Cutting-Edge Insights. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

3.
Game Time : Understanding Temporality in Video Games. by Series: Digital Game Studies
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: New York : Indiana University Press, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

4.
Mastering UI Development with Unity : An in-Depth Guide to Developing Engaging User Interfaces with Unity 5, Unity 2017, and Unity 2018. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

5.
Game Programming Using Qt 5 Beginner's Guide : Create Amazing Games with Qt 5, C++, and Qt Quick. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

6.
Future Gaming : Creative Interventions in Video Game Culture. by Series: Goldsmiths Press / Future Media Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Cambridge : Goldsmiths, University London, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

7.
La Théorie et la Pratique des jeux d'esprit. by Series: Collection XIX
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Paris : BnF-P, 2016Copyright date: ©2016
Online resources:
Availability: No items available.

8.
Archaeogaming : An Introduction to Archaeology in and of Video Games. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: New York, NY : Berghahn Books, Incorporated, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

9.
Unity 2018 Shaders and Effects Cookbook : Transform Your Game into a Visually Stunning Masterpiece with over 70 Recipes. by
Edition: 3rd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

10.
Learn Unity ML-Agents - Fundamentals of Unity Machine Learning : Incorporate New Powerful ML Algorithms Such As Deep Reinforcement Learning for Games. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

11.
Godot Engine Game Development Projects : Build Five Cross-Platform 2D and 3D Games with Godot 3. 0. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

12.
Gaming Masculinity : Trolls, Fake Geeks, and the Gendered Battle for Online Culture. by Series: Fandom and Culture Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Chicago : University of Iowa Press, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

13.
How to Cheat in Blender 2. 7x. by Series: How to Cheat Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Milton : Taylor & Francis Group, 2017Copyright date: ©2017
Online resources:
Availability: No items available.

14.
Game AI Pro 3 : Collected Wisdom of Game AI Professionals. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Milton : CRC Press LLC, 2017Copyright date: ©2017
Online resources:
Availability: No items available.

15.
Lua Quick Start Guide : The Easiest Way to Learn Lua Programming. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

16.
Unity 2018 by Example : Learn about Game and Virtual Reality Development by Creating Five Engaging Projects, 2nd Edition. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

17.
Unity 2018 Augmented Reality Projects : Build Four Immersive and Fun AR Applications Using ARKit, ARCore, and Vuforia. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2018Copyright date: ©2018
Online resources:
Availability: No items available.

18.
Unreal Engine Virtual Reality Quick Start Guide : Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2019Copyright date: ©2019
Online resources:
Availability: No items available.

19.
Hands-On Artificial Intelligence with Unreal Engine : Everything You Want to Know about Game AI Using Blueprints or C++. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2019Copyright date: ©2019
Online resources:
Availability: No items available.

20.
We Deserve Better Villains : A Video Game Design Survival Guide. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Milton : Taylor & Francis Group, 2019Copyright date: ©2020
Online resources:
Availability: No items available.

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