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141.
LibGDX Game Development by Example : Learn How to Create Your Very Own Game Using the LibGDX Cross-Platform Framework. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2015Copyright date: ©2015
Online resources:
Availability: No items available.

142.
America's First Olympics : The St. Louis Games Of 1904. by Series: Sports and American Culture Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Columbia : University of Missouri Press, 2005Copyright date: ©2005
Online resources:
Availability: No items available.

143.
Grammar Cracker : Unlocking English Grammar. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Waterbury : Vocalis, Limited, 2001Copyright date: ©2001
Online resources:
Availability: No items available.

144.
Computer Games and Software Engineering. by Series: Chapman and Hall/CRC Innovations in Software Engineering and Software Development Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Milton : CRC Press LLC, 2015Copyright date: ©2015
Online resources:
Availability: No items available.

145.
Game ON! Faszination Videospiel : Grenzüberschreitungen und Wirkmechanismen von Videospielen. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Berlin : Diplomica Verlag, 2015Copyright date: ©2015
Online resources:
Availability: No items available.

146.
Maya Python for Games and Film : A Complete Reference for the Maya Python API. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Milton : Taylor & Francis Group, 2011Copyright date: ©2011
Online resources:
Availability: No items available.

147.
How to Talk about Videogames. by Series: Electronic Mediations Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Minneapolis : University of Minnesota Press, 2015Copyright date: ©2015
Online resources:
Availability: No items available.

148.
Light It Up : The Marine Eye for Battle in the War for Iraq. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Baltimore : Johns Hopkins University Press, 2015Copyright date: ©2015
Online resources:
Availability: No items available.

149.
Playing War : Wargaming and U. S. Navy Preparations for World War II. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Lincoln : Potomac Books, Incorporated, 2016Copyright date: ©2016
Online resources:
Availability: No items available.

150.
A World of Excesses : Online Games and Excessive Playing. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Oxford : Taylor & Francis Group, 2013Copyright date: ©2013
Online resources:
Availability: No items available.

151.
Atari to Zelda : Japan's Videogames in Global Contexts. by Series: The MIT Press Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Cambridge : MIT Press, 2016Copyright date: ©2016
Online resources:
Availability: No items available.

152.
How Video Games Impact Players : The Pitfalls and Benefits of a Gaming Society. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Lanham : Lexington Books/Fortress Academic, 2016Copyright date: ©2016
Online resources:
Availability: No items available.

153.
Level up Your Classroom : The Quest to Gamify Your Lessons and Engage Your Students. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Alexandria : Association for Supervision & Curriculum Development, 2016Copyright date: ©2016
Online resources:
Availability: No items available.

154.
100 Playground Games for Children. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Luton, Bedfordshire : Andrews UK Ltd., 2014Copyright date: ©2014
Online resources:
Availability: No items available.

155.
Real-World Flash Game Development : How to Follow Best Practices and Keep Your Sanity. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Milton : CRC Press LLC, 2011Copyright date: ©2012
Online resources:
Availability: No items available.

156.
The Virtual Ninja Manifesto : Fighting Games, Martial Arts and Gamic Orientalism. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: London : Rowman & Littlefield Publishers, Incorporated, 2016Copyright date: ©2016
Online resources:
Availability: No items available.

157.
Cinematic Game Secrets for Creative Directors and Producers : Inspired Techniques from Industry Legends. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Oxford : CRC Press LLC, 2008Copyright date: ©2008
Online resources:
Availability: No items available.

158.
Vintage Games : An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Oxford : CRC Press LLC, 2009Copyright date: ©2009
Online resources:
Availability: No items available.

159.
Augmented Reality Game Development : Create Your Own Augmented Reality Games from Scratch with Unity 5. by
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Birmingham : Packt Publishing, Limited, 2017Copyright date: ©2017
Online resources:
Availability: No items available.

160.
War Management : Business Wargaming for Business Winning ! by Series: Les Savoirs Series
Edition: 1st ed.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Cork : Editions Ex Aequo, 2017Copyright date: ©2016
Online resources:
Availability: No items available.

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