Ahearn, Luke.

Game Art Elements. - 1st ed. - 1 online resource (408 pages)

Intro -- About the Author -- Acknowledgments -- Contents at a Glance -- Table of Contents -- Introduction -- Game Art Sources -- Game Textures: The Basics -- Advanced Texture Creation and Management -- Logos: The Essence of Your Project -- Menus and Interfaces: The Gateways to the Game World -- Automating Texture Creation -- World Building -- The Game World Editor -- Game World Geometry -- Creating a Game World -- Adding Models to Your World -- Lighting the World -- The Reality Factory -- Game Art Resources -- Index.

9781932111446


Computer graphics.
Three-dimensional display systems.
Real-time programming.


Electronic books.

T385 -- .A42 2001eb

006.6/93