TY - BOOK AU - Upton,Brian TI - The Aesthetic of Play T2 - The MIT Press Series SN - 9780262324205 U1 - 793.01 PY - 2015/// CY - Cambridge PB - MIT Press KW - Games - Rules - Psychological aspects KW - Electronic books N1 - Intro -- Contents -- Acknowledgments -- Introduction -- I Games -- 1 Defining Play -- 2 Interactivity -- 3 Play Spaces -- 4 Heuristics -- 5 Anticipation -- 6 Mastery -- II Minds -- 7 Understanding -- 8 Epistemology -- 9 Neurons -- 10 Signs -- III Stories -- 11 Playing without Winning -- 12 Performance -- 13 Narrative Play -- 14 Narrative Structure -- 15 Play and Meaning -- 16 Critical Play -- Bibliography -- Index N2 - A game designer considers the experience of play, why games have rules, and the relationship of play and narrative UR - https://ebookcentral.proquest.com/lib/orpp/detail.action?docID=3339961 ER -