Intro -- Contents -- Foreword -- Preface -- Acknowledgments -- I Introduction -- 1 Introducing Code/Space -- 2 The Nature of Software -- II The Difference Software Makes -- 3 Remaking Everyday Objects -- 4 The Transduction of Space -- 5 Automated Management -- 6 Software, Creativity, and Empowerment -- III The Transduction of Everyday Spatialities -- 7 Air Travel -- 8 Home -- 9 Consumption -- IV Future Code/Space -- 10 Everyware -- 11 A Manifesto for Software Studies -- Brief Glossary of Concepts -- Sources -- References -- Index.
An analysis of the ways that software creates new spatialities in everyday life, from supermarket checkout lines to airline flight paths.
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Computers and civilization. Computer software-Social aspects.