TY - BOOK AU - Juul,Jesper TI - A Casual Revolution: Reinventing Video Games and Their Players T2 - The MIT Press Series SN - 9780262258968 AV - GV1469.34.P79J88 201 U1 - 794.8 PY - 2009/// CY - Cambridge PB - MIT Press KW - Video games-Psychological aspects KW - Video gamers-Psychology KW - Electronic books N1 - Intro -- Contents -- Acknowledgments -- 1 A Casual Revolution -- 2 What Is Casual? -- 3 All the Games You Played Before -- 4 Innovations and Clones: The Gradual Evolution of Downloadable Casual Games -- 5 Return to Player Space: The Success of Mimetic Interface Games -- 6 Social Meaning and Social Goals -- 7 Casual Play in a Hardcore Game -- 8 Players, Developers, and the Future of Video Games -- Appendix A: Player Survey -- Appendix B: Player Stories -- Appendix C: Developer Interviews -- Notes -- References -- Index N2 - How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games UR - https://ebookcentral.proquest.com/lib/orpp/detail.action?docID=3339093 ER -