TY - BOOK AU - Bogost,Ian TI - Unit Operations: An Approach to Videogame Criticism T2 - The MIT Press Series SN - 9780262268929 AV - QA76.76.C672B65 2006 U1 - 320.40835 PY - 2006/// CY - Cambridge PB - MIT Press KW - Video games-Design KW - Video games-Philosophy KW - Video games-Sociological aspects KW - Electronic books N1 - Intro -- Contents -- Acknowledgments -- Introduction -- I From Systems to Units -- 1 Unit Operations -- 2 Structuralism and Computation -- 3 Humanism and Object Technology -- II Procedural Criticism -- 4 Comparative Videogame Criticism -- 5 Videogames and Expression -- 6 Encounters across Platforms -- III Procedural Subjectivity -- 7 Cellular Automata and Simulation -- 8 An Alternative to Fun -- 9 The Simulation Gap -- IV From Design to Configuration -- 10 Complex Networks -- 11 Complex Worlds -- 12 Critical Networks -- Notes -- Bibliography -- Index UR - https://ebookcentral.proquest.com/lib/orpp/detail.action?docID=3338585 ER -