TY - BOOK AU - Haines,Eric AU - Akenine-Möller,Tomas TI - Real-Time Rendering SN - 9781439863824 AV - T385 -- .M635 2002eb U1 - 006.6/773 PY - 2002/// CY - Natick PB - CRC Press LLC KW - Computer graphics KW - Real-time data processing KW - Electronic books N1 - Intro -- Contents -- Preface -- Chapter 1 Introduction -- Chapter 2 The Graphics Rendering Pipeline -- Chapter 3 Transforms -- Chapter 4 Visual Appearance -- Chapter 5 Texturing -- Chapter 6 Advanced Lighting and Shading -- Chapter 7 Non- Photorealistic Rendering -- Chapter 8 Image- Based Rendering -- Chapter 9 Acceleration Algorithms -- Chapter 10 Pipeline Optimization -- Chapter 11 Polygonal Techniques -- Chapter 12 Curves and Curved Surfaces -- Chapter 13 Intersection Test Methods -- Chapter 14 Collision Detection -- Chapter 15 Graphics Hardware -- Chapter 16 The Future -- Appendix A Some Linear Algebra -- Appendix B Trigonometry -- References -- Index UR - https://ebookcentral.proquest.com/lib/orpp/detail.action?docID=3059463 ER -