TY - BOOK AU - Heineman,David S. TI - Thinking about Video Games: Interviews with the Experts T2 - Digital Game Studies SN - 9780253017185 AV - GV1469.3 .H384 2015 U1 - 794.8 PY - 2015/// CY - Bloomington PB - Indiana University Press KW - Video games -- Design KW - Video games industry KW - Video games KW - Electronic books N1 - Cover -- Contents -- Preface -- Participants -- Introduction -- SECTION 1. GAMES AND HISTORY -- 1. Nolan Bushnell: Learning from the Past -- 2. Chris Melissinos: Art and Video Games -- 3. Eugene Jarvis: Games and Design -- 4. Henry Lowood: Archiving and Games -- SECTION 2. GAMES AND ECONOMY -- 5. Ed Fries: The Economics and Politics of a Launch -- 6. Kellee Santiago: Independent Game Development -- 7. Chris Grant: Games and Press -- 8. Edward Castronova: Games, Economics, and Policies -- SECTION 3. GAMES AND CULTURE -- 9. Jamie Dillion: Gamers, Community, and Charity -- 10. Casey Hudson: Games and Emotion -- 11. Ian Bogost: Anxieties, Procedures, and Game Studies -- Conclusion -- Notes -- Works Cited -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R -- S -- T -- V -- W -- Y N2 - These experts and others offer fascinating perspectives on video games, game studies, gaming culture, and the game industry more broadly UR - https://ebookcentral.proquest.com/lib/orpp/detail.action?docID=2120280 ER -