Electronics for Artists : Adding Light, Motion, and Sound to Your Artwork.
- 1st ed.
- 1 online resource (210 pages)
Front Cover -- Title Page -- Half Title -- Dedication -- Copyright -- Contents -- Introduction -- Chapter 1: Creating Light -- Color Codes -- Project: Electric Flowers -- Chapter 2: Controlling Electrical Current -- How Bright Is That? -- Resistors in Parallel -- Chapter 3: Flashing, Dimming, and Oscillating -- Project: Build a Slow Switch -- Project: Flashing Leds With an Integrated Circuit -- Project: A More Efficient Light Dimmer -- Chapter 4: Creating Motion And Sound -- Project: Controlling a Servomotor -- Beeps and Squeaks -- Chapter 5: Computer-Controlled Leds -- Tools for Programming -- Your First Program -- Numbers and Constants -- Ports -- Patterns -- Dimming -- Controlling 120-Volt Lamps -- Project: Metronome -- Serial Control of 14 Dimmable LEDs -- Project: Randomly Twinkling LEDs -- Chapter 6: Computer-Controlled Motors -- More Power -- Controlling Servomotors -- Controlling Stepper Motors -- Project: Making Music With Your Computer -- Project: Making The Computer Speak -- Chapter 7: Sensing The World -- Using LEDs as Light Sensors -- Proximity Switch -- Sonar -- Piezoelectric Tap Sensor -- Project: Cecil, A Sessile Robot -- Project: Rover, a Simple Wheeled Robot -- Chapter 8: Communication -- Buttons -- An LCD Text Display -- Communicating Between a LaunchPad and Another MSP430 Chip -- Synchronous Communication -- Bluetooth -- Infrared -- Chapter 9: Programming -- Data Types -- Constants -- Assignment -- Expressions -- Control Flow -- Library Functions -- Slightly More Complex Issues -- Index -- Back Cover.
With today's modern technology-LEDs, servomotors, motion sensors, speakers, and more-artwork can incorporate elements of light, sound, and motion for dramatic effects. Author and educator Simon Quellen Field has developed a primer for creative individuals looking for new ways to express themselves though electronically enhanced art. Following step-by-step examples of basic circuitry and programming, readers can develop the skills necessary to enhance their works of art. The book also features art projects to try, including a bouquet of glowing flowers, an LED metronome, a talking computer, a sensile robot, and a simple wheeled robot. A variety of artistic works created by Field's students and based on these open-ended lessons are also included to provide creative sparks for the readers. For those interested in programming their circuits, Field explores the basics of Energia, a free software package, and provides simple programs to create flashing light patterns, computer controlled motors, and LCD text displays.