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Game After : A Cultural Study of Video Game Afterlife.

By: Material type: TextTextSeries: The MIT Press SeriesPublisher: Cambridge : MIT Press, 2014Copyright date: ©2014Edition: 1st edDescription: 1 online resource (370 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780262320177
Subject(s): Genre/Form: Additional physical formats: Print version:: Game AfterDDC classification:
  • 794.8
LOC classification:
  • GV1469.34.S63 -- G85 2014eb
Online resources:
Contents:
Intro -- Contents -- Foreword -- Acknowledgments -- Introduction: Persistent Games -- 1 Museified -- 2 Thinking Inside the (Archival) Box -- 3 After the Arcade -- 4 Thinking Outside the (Game Cartridge) Box -- 5 Landfill Legend -- 6 Game Saved -- Final Walkthrough -- Appendix -- Notes -- Bibliography -- Index.
Summary: A cultural study of video game afterlife, whether as emulation or artifact, in an archival box or at the bottom of a landfill.
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Intro -- Contents -- Foreword -- Acknowledgments -- Introduction: Persistent Games -- 1 Museified -- 2 Thinking Inside the (Archival) Box -- 3 After the Arcade -- 4 Thinking Outside the (Game Cartridge) Box -- 5 Landfill Legend -- 6 Game Saved -- Final Walkthrough -- Appendix -- Notes -- Bibliography -- Index.

A cultural study of video game afterlife, whether as emulation or artifact, in an archival box or at the bottom of a landfill.

Description based on publisher supplied metadata and other sources.

Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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