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Creativity : Fostering, Measuring and Contexts.

By: Material type: TextTextSeries: Psychology of Emotions, Motivations and ActionsPublisher: Hauppauge : Nova Science Publishers, Incorporated, 2010Copyright date: ©2010Edition: 1st edDescription: 1 online resource (170 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781617280672
Subject(s): Genre/Form: Additional physical formats: Print version:: Creativity: Fostering, Measuring and ContextsDDC classification:
  • 153.3/5
LOC classification:
  • BF408 -- .C7547 2010eb
Online resources:
Contents:
Intro -- CREATIVITY: FOSTERING,MEASURING AND CONTEXTS -- CREATIVITY: FOSTERING,MEASURING AND CONTEXTS -- LIBRARY OF CONGRESS CATALOGING-IN-PUBLICATION DATA -- CONTENTS -- PREFACE -- Chapter 1: ALONG THE CONTINUA: MENTALLY ILL ARTISTS UNINTERRUPTED -- References -- Chapter 2: CREATIVITY AND PERCEIVED TRUTHS: THE JOURNEY MOTIF IN EXPRESSIONIST WORKS -- Introduction -- Expressionism -- Conclusion -- Chapter 3: SCIENCE CLASSROOM CULTURES AND PRACTICES THAT FOSTER CREATIVITY -- Abstract -- Introduction -- Creativity -- The Study -- Results -- Conclusion -- Appendix 1. Example of an Investigative Task. -- References -- Chapter 4: ENHANCING CREATIVITY THROUGH DESIGN TECHNOLOGY: OPPORTUNITIES FOR DEVELOPING CHILDREN'S CREATIVE THINKING -- Abstract -- Introduction -- Creativity in Education -- Discussion -- Conclusion -- References -- Chapter 5:CREATIVITY AS COGNITIVE DESIGN: THE CASE OF MESOSCOPIC VARIABLES IN META-STRUCTURES -- Abstract -- Introduction -- 1. Creativity and Emergence -- 2. Introduction to the Meta-Structures Project -- 3. Generalising the Approach -- Conclusions -- References -- Web Resources -- Chapter 6:CREATIVITY IN THE VIDEO GAME INDUSTRY -- What Is a Video Game -- Industry Structure -- Creative Developers -- Future Challenges in Creativity -- References -- Chapter 7: CREATIVITY AS A PREDICTOR OF COURSE EFFECTIVENESS IN A UNIVERSITY SETTING -- Abstract -- Introduction -- Method -- Results -- Conclusion -- Author Note -- References -- Chapter 8: THE THEORY OF KNOWLEDGE AND INDUSTRIAL PRODUCTION -- Introduction -- References -- Chapter 9: STRENGTHENING CREATIVITY THROUGH INTERDISCIPLINARY CONNECTION MAKING -- Abstract -- Introduction -- Conclusion -- References -- INDEX -- Blank Page.
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Intro -- CREATIVITY: FOSTERING,MEASURING AND CONTEXTS -- CREATIVITY: FOSTERING,MEASURING AND CONTEXTS -- LIBRARY OF CONGRESS CATALOGING-IN-PUBLICATION DATA -- CONTENTS -- PREFACE -- Chapter 1: ALONG THE CONTINUA: MENTALLY ILL ARTISTS UNINTERRUPTED -- References -- Chapter 2: CREATIVITY AND PERCEIVED TRUTHS: THE JOURNEY MOTIF IN EXPRESSIONIST WORKS -- Introduction -- Expressionism -- Conclusion -- Chapter 3: SCIENCE CLASSROOM CULTURES AND PRACTICES THAT FOSTER CREATIVITY -- Abstract -- Introduction -- Creativity -- The Study -- Results -- Conclusion -- Appendix 1. Example of an Investigative Task. -- References -- Chapter 4: ENHANCING CREATIVITY THROUGH DESIGN TECHNOLOGY: OPPORTUNITIES FOR DEVELOPING CHILDREN'S CREATIVE THINKING -- Abstract -- Introduction -- Creativity in Education -- Discussion -- Conclusion -- References -- Chapter 5:CREATIVITY AS COGNITIVE DESIGN: THE CASE OF MESOSCOPIC VARIABLES IN META-STRUCTURES -- Abstract -- Introduction -- 1. Creativity and Emergence -- 2. Introduction to the Meta-Structures Project -- 3. Generalising the Approach -- Conclusions -- References -- Web Resources -- Chapter 6:CREATIVITY IN THE VIDEO GAME INDUSTRY -- What Is a Video Game -- Industry Structure -- Creative Developers -- Future Challenges in Creativity -- References -- Chapter 7: CREATIVITY AS A PREDICTOR OF COURSE EFFECTIVENESS IN A UNIVERSITY SETTING -- Abstract -- Introduction -- Method -- Results -- Conclusion -- Author Note -- References -- Chapter 8: THE THEORY OF KNOWLEDGE AND INDUSTRIAL PRODUCTION -- Introduction -- References -- Chapter 9: STRENGTHENING CREATIVITY THROUGH INTERDISCIPLINARY CONNECTION MAKING -- Abstract -- Introduction -- Conclusion -- References -- INDEX -- Blank Page.

Description based on publisher supplied metadata and other sources.

Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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