Game It Up! : Using Gamification to Incentivize Your Library.
Material type:
- text
- computer
- online resource
- 9781442253360
- 021.2
- Z716.4 .F65 2015
Intro -- Contents -- Series Editor's Foreword -- Preface -- Acknowledgments -- 1 An Introduction to Gamification -- 2 Getting Started with Gamification -- 3 Tools and Applications -- 4 Case Studies -- 5 Step-by-Step Library Projects for Gamification -- 6 Tips and Tricks -- 7 Future Trends -- Recommended Readings and Resources -- Index -- About the Author.
Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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