Routledge Revivals : Case Study Simulations in Land Management and Development.
Material type:
- text
- computer
- online resource
- 9781351620062
- 333.7317
- HD108.6.P536 2017
Cover -- Title -- Copyright -- Original Title -- Original Copyright -- Contents -- Contents -- Acknowledgements -- 1 Introduction -- 1.1. The purpose of the book -- 1.2. The planning process: theoretical perspectives -- 1.3. Case study simulations: the educational background -- 1.4. Concluding remarks -- Notes and references -- Additional reference material -- 2 New build in a new town (design of a retail and service centre): the Cofferidge Close Game -- 2.1. Introduction -- 2.2. Cofferidge Close -- 2.3. Role briefs and numbers -- 2.4. The game board and representative pieces -- 2.5. The design brief and development costs and values -- 2.6. Game procedure -- 2.7. Concluding remarks -- Notes and references -- Additional reference material -- 3 Inner city regeneration: the Docklands Enterprise Zone Game -- 3.1. Introduction -- 3.2. The London Docklands -- 3.3. Enterprise zones -- 3.4. Role briefs and numbers -- 3.5. Development Costs Sheet, Development Appraisal Form and other handouts -- 3.6. The game board and representative pieces -- 3.7. Game procedure -- 3.8. Concluding remarks -- Notes and references -- Additional reference material -- 4 Housing rehabilitation or housing renewal? the Buildings Game -- 4.1. Introduction -- 4.2. The Buildings, Eastwood -- 4.3. Role briefs and numbers -- 4.4. Game board, representative pieces and construction costs -- 4.5. Game procedure -- 4.6. Concluding remarks -- Notes and references -- Additional reference material -- 5 Re-equipping the urban periphery: the Can Serra Game -- 5.1. Introduction -- 5.2. The planning and development background -- 5.3. Role briefs -- 5.4. The game board, development costs and representative pieces -- 5.5. Game procedure -- 5.6. Concluding remarks -- Notes and references -- Additional reference material -- 6 Public-private sector co-operation: the Hackney Partnership Game.
6.1. Introduction -- 6.2. Profile of the London Borough of Hackney -- 6.3. Inner city partnerships -- 6.4. Game procedure -- 6.5 Role briefs and role badges -- 6.6. Site cards and the borough site board -- 6.7. Project cards -- 6.8. Concluding remarks -- Notes and references -- Additional reference material -- 7 Transportion decisions in a simulated framework: Chicago's Crosstown Expressway -- 7.1. Introduction -- 7.2. The Crosstown Expressway -- 7.3. The Crosstown simulation -- 7.4. Impact of the role simulation -- Notes and references -- 8 Coastal tourism development: the Tourism Activity Game (TAG) -- 8.1. Introduction -- 8.2. Simulation and models of the tourism sector -- 8.3. The Tourism Activity Game: conceptual framework -- 8.4. Scenario -- 8.5. Roles and materials -- 8.6. Simulation of social and environmental processes -- 8.7. Game procedure -- 8.8. Concluding remarks -- Notes and references -- 9 Conclusion: researching, designing and running case study simulations -- 9.1. Case study research -- 9.2. The design of a case study simulation -- Notes and references -- Index.
First published in 1985, this book presents seven games for use in the teaching and study of planning, urban studies or land administration. These simulations are all built on researched case studies and deal with a number of critical planning and developmental issues.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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