HCI for Children with Disabilities.
Material type:
- text
- computer
- online resource
- 9783319556666
- 004.019
- QA76.9.U83
Intro -- Foreword -- Contents -- Contributors -- 1 FlowagileXML: An HCI-Agile Methodology to Develop Interactive Systems for Children with Disabilities -- Abstract -- 1.1 Introduction -- 1.2 An Agile Methodology to Develop Interactive Systems -- 1.2.1 Initiating Phase -- 1.2.2 Planning Phase -- 1.2.2.1 Requirement Elicitation -- 1.2.2.2 Modeling Requirements -- 1.2.3 Executing Phase -- 1.2.4 Controlling Phase -- 1.3 Results and Discussion -- 1.3.1 Methodology Evaluation -- 1.4 Conclusion -- Acknowledgements -- References -- Models -- 2 An Architectural Model to Design Graphical User Interfaces of Mobile Applications for Learning Problems in Basic Mathematics -- Abstract -- 2.1 Introduction -- 2.2 Problem Outline -- 2.3 An Architectural Model -- 2.4 Case Study -- 2.5 Related Work -- 2.6 Conclusions and Future Work -- References -- 3 Extension of a User Model for Promoting the Development of Applications to Support Auditory Rehabilitation -- Abstract -- 3.1 Introduction -- 3.2 State of the Art -- 3.2.1 Concepts on Auditory Rehabilitation and Modeling of Users with Disabilities -- 3.2.2 Related Work -- 3.3 Extending a User Model for Promoting the Design of Serious Games to Support Auditory Rehabilitation -- 3.3.1 Case Study -- 3.3.2 Description of the Classes Involved in the Model -- 3.3.2.1 The Context Package -- 3.3.2.2 The Static Part of the Therapy Package -- 3.3.2.3 The Dynamic Part of the Therapy Package -- 3.3.2.4 The Serious Games Extension -- 3.4 Discussion -- 3.5 Conclusions and Future Work -- Acknowledgements -- References -- Case Studies -- 4 Interactive Systems Design Oriented to Children with Special Needs -- Abstract -- 4.1 Introduction -- 4.2 Human-Computer Interaction -- 4.2.1 Child-Computer Interaction -- 4.2.2 Cerebral Palsy (CP) -- 4.2.2.1 Hearing Impairment -- 4.2.3 Interactive Systems -- 4.2.3.1 Cerebral Palsy.
4.2.3.2 Hearing Impairment -- 4.2.3.3 Evaluation with Children -- 4.3 Case Studies -- 4.3.1 Case Study: Cerebral Palsy -- 4.3.1.1 Participants -- 4.3.1.2 Procedure -- 4.3.1.3 Results -- 4.3.2 Case Study: Hearing Impaired -- 4.3.2.1 Participants -- 4.3.2.2 Procedure -- 4.3.2.3 Proposal -- 4.4 Discussion -- 4.5 Conclusions and Future Work -- Acknowledgements -- References -- 5 Model-Driven Development of Interactive Environments for Occupational Therapy -- Abstract -- 5.1 Introduction -- 5.2 Problem Outline -- 5.3 Related Work -- 5.4 Production Method of Interactive Environments -- 5.5 Case Study -- 5.5.1 Analysis of Real-World Phase -- 5.5.2 Requirements Analysis of Occupational Therapy and Software -- 5.6 Conclusions and Future Work -- Acknowledgements -- References -- 6 Towards the Design of Interactive Storytelling to Support Literacy Teaching for Deaf Children -- Abstract -- 6.1 Introduction -- 6.2 Related Works -- 6.3 Literacy in Deaf Children -- 6.4 Human-Computer Interaction -- 6.4.1 Teaching Methods -- 6.4.2 Storytelling for Children -- 6.5 Case Study -- 6.5.1 Participants -- 6.5.2 Activities -- 6.6 Conclusions and Future Work -- References -- 7 Usability Study of Didactical Resources to Children with Down Syndrome -- Abstract -- 7.1 Introduction -- 7.2 Methodology -- 7.2.1 Sample -- 7.2.2 Interaction Resources -- 7.2.3 Eye-Tracker Settings -- 7.2.4 Method -- 7.2.4.1 Experimental Procedure -- 7.2.5 Backup and Measurement Instruments -- 7.3 Results -- 7.3.1 Effectiveness -- 7.3.1.1 Effectiveness Metrics ISO/IEC 9126-4:2004 -- 7.3.1.2 Method from Ponsa et al. [43] -- 7.3.2 Efficiency -- 7.3.3 Learnability -- 7.3.4 Satisfaction (ISO/IEC 9126-4) -- 7.4 Discussion -- 7.5 Conclusions and Future Works -- Acknowledgements -- References.
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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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