Early Modernity and Video Games. (Record no. 37432)
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000 -LEADER | |
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fixed length control field | 02639nam a22004813i 4500 |
001 - CONTROL NUMBER | |
control field | EBC1724953 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | MiAaPQ |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240729122847.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d | |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr cnu|||||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 240724s2014 xx o ||||0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781443862349 |
Qualifying information | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781443853941 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (MiAaPQ)EBC1724953 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (Au-PeEL)EBL1724953 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (CaPaEBR)ebr10898052 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (CaONFJC)MIL621950 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)882608682 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | MiAaPQ |
Language of cataloging | eng |
Description conventions | rda |
-- | pn |
Transcribing agency | MiAaPQ |
Modifying agency | MiAaPQ |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | GV1469.37 -- .E275 2014eb |
082 0# - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 794.8 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Winnerling, Tobias. |
245 10 - TITLE STATEMENT | |
Title | Early Modernity and Video Games. |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Place of production, publication, distribution, manufacture | Newcastle-upon-Tyne : |
Name of producer, publisher, distributor, manufacturer | Cambridge Scholars Publishing, |
Date of production, publication, distribution, manufacture, or copyright notice | 2014. |
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Date of production, publication, distribution, manufacture, or copyright notice | ©2014. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (265 pages) |
336 ## - CONTENT TYPE | |
Content type term | text |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type term | computer |
Media type code | c |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier type term | online resource |
Carrier type code | cr |
Source | rdacarrier |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Intro -- TABLE OF CONTENTS -- ACKNOWLEDGEMENTS -- INTRODUCTION -- PRELUDE -- SECTION ONE -- CHAPTER ONE -- CHAPTER TWO -- CHAPTER THREE -- CHAPTER FOUR -- CHAPTER FIVE -- CHAPTER SIX -- CHAPTER SEVEN -- CHAPTER EIGHT -- CHAPTER NINE -- SECTION TWO -- CHAPTER ONE -- CHAPTER TWO -- CHAPTER THREE -- CHAPTER FOUR -- CHAPTER FIVE -- BIBLIOGRAPHY -- CONTRIBUTORS. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | We cannot think of modern society without also thinking of video games. And we cannot think of video games without thinking of history either. Games that deal with history are sold in ever-increasing numbers, striving to create increasingly lively images of things past. For the science of history, this means that the presentation of historical content in such games has to be questioned, as well as the conceptions of history they embody. How do games create the feeling that they portray a past. |
588 ## - SOURCE OF DESCRIPTION NOTE | |
Source of description note | Description based on publisher supplied metadata and other sources. |
590 ## - LOCAL NOTE (RLIN) | |
Local note | Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games -- Social aspects. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games -- History. |
655 #4 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Kerschbaumer, Florian. |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Relationship information | Print version: |
Main entry heading | Winnerling, Tobias |
Title | Early Modernity and Video Games |
Place, publisher, and date of publication | Newcastle-upon-Tyne : Cambridge Scholars Publishing,c2014 |
International Standard Book Number | 9781443853941 |
797 2# - LOCAL ADDED ENTRY--CORPORATE NAME (RLIN) | |
Corporate name or jurisdiction name as entry element | ProQuest (Firm) |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://ebookcentral.proquest.com/lib/orpp/detail.action?docID=1724953">https://ebookcentral.proquest.com/lib/orpp/detail.action?docID=1724953</a> |
Public note | Click to View |
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