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The Warcraft Civilization : Social Science in a Virtual World.

Bainbridge, William Sims.

The Warcraft Civilization : Social Science in a Virtual World. - 1st ed. - 1 online resource (255 pages)

Intro -- Contents -- 1 Entrance -- 2 Heritage -- 3 Religion -- 4 Learning -- 5 Cooperation -- 6 Economy -- 7 Identity -- 8 Transcendence -- Notes -- Index.

An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future.

9780262267588


World of Warcraft.
Computer games -- Social aspects.
Shared virtual environments.
Virtual reality -- Social aspects.
Online identities -- Social aspects.


Electronic books.

GV1469.27.B32 2010

794.8

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