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The Virtual and the Real in Planning and Urban Design : Perspectives, Practices and Applications.

By: Contributor(s): Material type: TextTextSeries: Routledge Research in Planning and Urban Design SeriesPublisher: Oxford : Taylor & Francis Group, 2017Copyright date: ©2018Edition: 1st edDescription: 1 online resource (309 pages)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781351981491
Subject(s): Genre/Form: Additional physical formats: Print version:: The Virtual and the Real in Planning and Urban DesignDDC classification:
  • 711.4
LOC classification:
  • HT153.V578 2018
Online resources:
Contents:
Cover -- Title -- Copyright -- CONTENTS -- List of figures -- List of tables -- List of contributors -- Introduction -- PART ONE Perspectives in planning and urban design -- 1 New ways of conditioning space and place in dynamic and transformative environments: liaising between the worlds of matter and the virtual -- 2 Realizing sensory urban environments: decoding synthetic realities with urban performance simulation -- 3 Doing the right thing: gamification as a means to tuning human behaviour -- 4 ICT, open data and the Internet of Things: potential future trajectories in urban planning -- PART TWO Help planners plan: decision support, methods, tools and applications -- 5 Cognitive computing for urban planning -- 6 Between self-organization and planning: cities and the fractal ordering principle -- 7 Space syntax: a method to measure urban space related to social, economic and cognitive factors -- 8 From real to virtual and back: a multi-method approach for investigating the impact of urban morphology on human spatial experiences -- 9 Planning support models in an era of shrinking population: recent planning trends and research developments in Japan -- PART THREE Get the public on board! -- 10 Serious GeoGames for civic engagement in urban planning: discussion based on four game prototypes -- 11 Mapping and visualizing the built environment and user interaction through facilitated-volunteered geographic information (f-VGI) -- 12 Exploring the qualities of GIS-based visual-acoustic simulations of wind parks to support public opinion forming -- 13 X the rods: enhancing interaction within urban setting using light and sound stimuli -- 14 Memes and civic action: building and sustaining civic empowerment through the internet -- Index.
Summary: The Virtual and the Real explores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces.
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Cover -- Title -- Copyright -- CONTENTS -- List of figures -- List of tables -- List of contributors -- Introduction -- PART ONE Perspectives in planning and urban design -- 1 New ways of conditioning space and place in dynamic and transformative environments: liaising between the worlds of matter and the virtual -- 2 Realizing sensory urban environments: decoding synthetic realities with urban performance simulation -- 3 Doing the right thing: gamification as a means to tuning human behaviour -- 4 ICT, open data and the Internet of Things: potential future trajectories in urban planning -- PART TWO Help planners plan: decision support, methods, tools and applications -- 5 Cognitive computing for urban planning -- 6 Between self-organization and planning: cities and the fractal ordering principle -- 7 Space syntax: a method to measure urban space related to social, economic and cognitive factors -- 8 From real to virtual and back: a multi-method approach for investigating the impact of urban morphology on human spatial experiences -- 9 Planning support models in an era of shrinking population: recent planning trends and research developments in Japan -- PART THREE Get the public on board! -- 10 Serious GeoGames for civic engagement in urban planning: discussion based on four game prototypes -- 11 Mapping and visualizing the built environment and user interaction through facilitated-volunteered geographic information (f-VGI) -- 12 Exploring the qualities of GIS-based visual-acoustic simulations of wind parks to support public opinion forming -- 13 X the rods: enhancing interaction within urban setting using light and sound stimuli -- 14 Memes and civic action: building and sustaining civic empowerment through the internet -- Index.

The Virtual and the Real explores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces.

Description based on publisher supplied metadata and other sources.

Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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